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Battle of the Bellies….Ogres first skirmish.

Well last night I finally got my first game in with my Ogres against my good friend Ben.  As I mentioned in the previous post Ben is collecting a rather nice Warriors of Chaos army and as he is a complete hobby maniac he has already collected quite a sizable force, so when I was designing my list I had absolutely no idea what on earth he might be bringing to the table.  I was worried about challenges a lot in this game as I know from Bens constant bragging that his lowly champions can turn into a Daemon Prince and totally rip my 600 points of Ogres to pieces.  To limit this effect I dint really take any command in units as I didn’t think it would effect the army at this low points level.  Just as a reminder here is what I fielded:-

Firebelly Great Weapon

Ogres  x 6 Ironfists

Leadbelcher  x 3

Mournfang Cavalry x2 Heavy Armour, Ironfists

Now I am not exactly sure of all the details of Bens lists so I wont write it out in full.  He did have a combat Nurgle hero with a couple of small abilities (have no idea what) a small block of Chaos Warriors with swords and boards (I think it was 12) and 3 Dragon Ogres with great weapons.

We only played on a 4×4 table and had just little bits of terrain as we really wanted to meet and engage roll some dice and learn some rules. 

TURN 1

First turn went to ben and as he had no shooting or magic nothing much at all really happened just both blocks with the hero in the warriors marching headlong straight at me at a rather alarming rate.

My first turn was much more eventful I decided to move my Mournfangs out to the flanks a little to hope the Nurgle warriors would charge the Ogres and Firebelly and allow me to  charge and get some impact hits.  My magic phase was quite good I rolled an 8 with 2 4’s so felt confident about rolling a 3d6 fireball at the Dragon Ogres. I easily made the casting roll on 6 dice and Ben came nowhere close to the dispel so this huge Fireball smashed up the Dragon Ogres causing 5 unsaved wounds! So in the shooting phase with only 1 and a bit Dragon Ogres remaining I decided that finishing them off with the Leadbelchers was the best plan. Rolled up the number of shots and got a 9 which statistaclly isn’t brilliant but by no means terrible, hit with 7 (now were talking!) and wounded with only 2 (the dice god is a fickle mistress), Ben saved none of these wounds so another Dragon Ogre was removed.  All in all I was happy about how my first turn went. 

TURN 2

At this point Ben was not happy with my Leadies and decided he wanted to charge them with his Dragon Ogres and he easily made the charge with the Swiftstride roll.  The warriors and Lord attempted to charge my Ogres but didn’t fare as well and rolled double 1…poor Ben at this point I was feeling a little guilty about how bad his dice were rolling.  In the combat phase the Ogres miraculously got to fight first and showed how good standard ogres are in combat wiping out the remaining Dragon Ogre before it could retaliate,  Go Leadies!!!

My turn 2 is where I made my one mistake of the game, I decided not to charge my Mournfangs into the warriors thinking that a turn of magic and shooting would be better.  I moved the Mournfangs up a little to position a charge for the next turn. Magic phase went well again with another 3d6 fireball killing 4 Warriors and shooting killing 3, they passed there panic test.

TURN 3

Ben surprised me here by declaring a charge on the Mournfangs and not the Ogres, my stupid fault really leaving them in a chargeable angle.  He easily made the roll and now his combat hero got to play! Overall he didn’t do that much damage only wounding a Mournfang once. the warriors attacked and again only doing 1 wound to the Mournfangs with a scary amount of attacks from so few models.  I concentrated my attacks on rank and file trying to build up combat res and was shocked how hard to hit Nurgle warriors are. I whiffed all attacks with the riders and only killed 1 Warrior with the mounts and 1 with the stomp! So I lost this combat but managed to make the save…phew!

My turn 3 I did some jostling for position with my Ogres and Leadies so that if the Mourngang were killed I would hopefully be out of an easy charge range and get another turn of firing/magic.  I didn’t take the charge as I thought they would easily be chopped up for combat res.  In the combat The God of Filth and Decay really was not shining on Ben and he hardly hit anything and I made all my saves, and in return killed all the remaining warriors leaving the poor hero on his lonesome. He failed his moral and got rundown by the jubilant Mournfangs!

VICTORY OGRES!!!

In conclusion this was a complete wipe out for poor Ben and we talked through that he wasn’t playing all the phases of the game and really missed not having any magic in the list.  I was happy with the way things went it was a fun few turns and really want to try out some bigger units of Mournfangs and get the charge as well as possibly a unit of 6 Leadbelchers. I also want to try a Butcher to see how all the buffing magic works.

Anyway thanks for reading guys and any comments about the list and what you think should be added or changed to make it into a 1000 point list will be greatly appreciated.

 

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